Lesson 10 of 31Music ProductionBeginner

Recording configuration

A recap of recording setup in Pro Tools - what latency is, how the hardware buffer size affects it, and using input monitoring to keep performers in time.

Part of the courseRecording and mixing in Pro Tools31 lessons (2h 41m)

This lesson is part of the full course. 1 lesson is free to watch.

from$13/month

Explore the course
Cancel anytime30-day refund
Ciaran RobinsonYour guruCiaran Robinson

What's in the course

31 lessons (2h 41m) · 1 free
    • 01. Section 1 overview

      0:25

    • 02. Opening Pro Tools session & settings

      Free lesson

      4:37

    • 03. IO Setup & audio interface

      8:12

    • 04. Edit Window overview

      9:35

    • 05. Zooming & track heights

      11:00

    • 06. Track types & creating tracks

      9:47

    • 07. Configuring a click track

      5:11

    • 08. Making your first recording

      4:01

    • 09. Recording configuration

      You are here

      6:11

    • 10. Punching in & out

      9:10

    • 11. Playlists & loop recording

      4:28

    • 12. Saving & backing up your work

      5:04

    • 13. CHALLENGE #1: MAKE YOUR FIRST RECORDING

      0:27

Lesson transcript

Music Production Lesson: Latency and Stereo vs. Mono

Introduction

In this video, I'll briefly cover a few key concepts we've discussed earlier.

Understanding Latency

  • What is Latency?
    Latency is the delay between sending signals to Pro Tools and receiving them back.

  • Demonstration
    To illustrate this, I've turned my latency all the way up. When I input monitor this track and speak into the microphone, you'll hear a slightly disconcerting delay.

  • Impact on Musicians
    This delay can be very distracting to a musician. When they play, the fraction of a second delay may hinder their performance.

Managing Latency

  • Lowering Latency
    Reducing latency gives the computer less time to process tasks. If we ask it to perform processor-intensive tasks, like using reverb or impulse responses, it needs time to manage these.

  • Balance Hardware Buffer Size
    You can adjust the hardware buffer size in Pro Tools by going to Setup > Playback Engine. Currently, my hardware buffer size is set to 1024 samples.

    • When I lower it to 32 samples, the latency becomes almost unnoticeable. However, my computer may struggle with multiple tracks and plugins.
    • 128 samples is typically a good compromise, allowing for minimal delay while the computer still performs adequately.

Input Monitoring

  • Testing Again
    Let's input monitor again: "1, 2, 3. 1, 2, 3." I can detect a slight delay, but it's manageable for most musicians. Sensitivity to delay varies per musician, so keep that in mind and accommodate as needed.

  • Using Input Monitoring
    If latency remains problematic, consider input monitoring, sending a copy of the signal to the musician before it reaches your analog-to-digital converters. This capability depends on your audio interface.

    • For example, my Audient ID 22 offers an application to control this.
    • Check your manual for details on your equipment or reach out to me for assistance.

The Mono vs. Stereo Debate

  • Clarifying Terms
    This is a common source of confusion:
    • Stereo does not simply mean two; it refers to sound with positional information. The term "stereo" actually means "solid."
    • Mono does not mean one; it is a sound without positional context.

Understanding Stereo Sound

  • Perception of Sound
    Our brains identify the location of sound through interaural amplitude, time, and timbre differences. Capturing this information, particularly with stereo mic techniques, results in a true stereo signal.

  • Recording Techniques

    • Recording with One Microphone:
      If I use a single microphone, I can capture the sound's timbre but not its spatial characteristics.

      • Example: When I snap my fingers, it's a monophonic sound source, but I hear it in stereo.
    • Minimum Requirements for Stereo:
      To capture a stereo signal, you need at least two microphones and, to reproduce this signal with positional information, you need two speakers.

Conclusion: Distinction in Microphone Techniques

  • If I place two microphones on a snare drum (one top, one bottom), that's not stereo, but rather dual micing or dual mono, essentially two copies of the snare signal.

  • When to Use Stereo vs. Mono in Pro Tools:

    • For stereo tracks, capture sounds with positional information using a stereo mic array, ideal for drum overheads, pianos, choirs, etc.
    • Use a single microphone for kick drums, snare drums, or guitars, those are mono recordings.
  • Final Note:
    You can always pan mono recordings later to create stereo properties, but remember that what you initially captured is mono.

Recap

  • One microphone = mono recording.
  • Two microphones = dual mono, unless capturing positional information, in which case you have stereo.

See you in the next video!

$13/monthSubscription

31 lessons

2h 41m of structured video lessons

Advanced video features

Slow down, loop a passage, follow along

Mobile, tablet & desktop

Practise wherever you are

100% satisfaction guarantee

30-day money-back guarantee

Meet your guru

Ciaran Robinson

Ciaran Robinson

Ciarán Robinson is an audio engineer with over 25 years of experience across live engineering, mixing, recording, studio design and sound for film, TV and games. He is currently head of the Music Producer MA at Tileyard Education in London and has taught at contemporary music institutes including BIMM, SSR and SAE.

He has lectured in audio production for more than 20 years, building courses on Pro Tools, game audio, studio engineering and post-production, with former students going on to work with acts such as Coldplay and Biffy Clyro.

Ciaran Robinson
Pat Levett
Joe Glossop
Frank Doll
Katie Melua
Ed O'Brien
Imogen Heap
Adam Mishan
Chet Atkins

Learn from Ciaran Robinson and hundreds of others

Unlimited access, money back guaranteed

$13/month

Subscription