Importer de l'audio pour l'échantillonnage

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Dov WatermanDov Waterman montre comment importer ton propre audio dans Alchemy pour l'échantillonner dans Logic, une façon rapide de garder le flux d'idées pendant que tu composes.
Le contenu du cours
14 leçons (1h 19min) · 1 gratuites
01. Introduction à la synthèse dans Logic Pro
0:47

02. Introduction à Alchemy
4:27

03. Flux du signal et effets d'Alchemy
8:59

04. Modulation dans Alchemy
Leçon gratuite5:49

05. Importer de l'audio pour l'échantillonnage
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06. Mode performance d'Alchemy
10:13

07. DÉFI N°1 : CRÉE UN SYNTHÉ GRANULAIRE
1:29

01. Introduction à la programmation des rythmes et des beats
1:18

02. Introduction à Ultrabeat
7:56

03. Ultrabeat en tant qu'instrument multi-sorties
5:53

04. Introduction à Virtual Drummer
9:27

05. Virtual Drummer - effets avancés et superposition
11:18

06. Introduction aux Apple Loops
4:40

07. EXERCICE : Drum Machine Designer
1:07
Transcription de la leçon
Alchemy and Creativity in Music Production
Okay, so the other aspect of Alchemy and staying within the whole concept of being creative is understanding how important it is to remember that our creative zone is finite. It only lasts for a certain amount of time before we lose it or fall off the bandwagon concerning creativity.
Understanding Creative Blocks
- It's always a struggle.
- It's always a boundary that most of us in music production encounter.
This whole course is about trying to minimize those blocks. One effective way to do this is:
- Get to know your gear.
- Set up your templates.
- Create your working environment.
These steps ensure there are as few glitches as possible.
Exploring Alchemy
When it comes to something like Alchemy, which is very deep, we're not going to touch on everything here. We've covered a little bit on its signal flow and various capabilities in terms of synthesis.
Audio Sampling Capabilities
Another critical aspect of this instrument is its audio sampling capabilities.
- When we go to import audio, we're now only working on Source A; everything else is turned off.
- Remember, there are four sources that can be combined in various ways to deliver a rich sound.
- However, it can also be overpowering, so I tend to use Alchemy sparingly, typically only one or maybe two voices.
Let's dive into Source A and click Import Audio. This provides a list of different places to find audio. Alchemy comes with a bunch of samples already built in, including:
- The EXS folder, which allows access to the EXS sample library.
For now, we'll work with what Alchemy has available. Let's go to vocal phrases and pick out a simple phrase.
- Before I press Import, you can either pull the instrument into the list or proceed directly to analyzing the audio.
Analysis Mode in Alchemy
Now, what Alchemy will do when it processes audio is analyze it in one of these forms of synthesis:
-
Sampler:
- A simple sampler akin to EXS 74 or Akai.
-
Granular:
- Cuts a sample into very small bits and rearranges them.
- Allows you to stretch your sample without changing pitch as you go up and down the keyboard.
-
Spectral:
- A newer form of synthesis that deals with sound in a unique way.
-
Additive:
- The oldest type of synthesis (think of organs).
- Adds harmonics to a fundamental tone where you manipulate the sound by pulling out different stops.
-
Subtractive:
- Known as the Moog synthesizers.
- Involves filtering out harmonics, counter to additive synthesis.
Practical Application
Let's return to granular sound. After bringing it in and importing, you may hear a chipmunk-like sound. Here's what's happening:
- It plays the sound at the same speed but pitches it upwards, unlike sampler mode, which plays the sample faster as you ascend the keyboard.
- Granular synthesis maintains the speed while shifting the pitch, which is useful for synth tones or organic sounds where chords are played.
Cutting to a sound I've worked on, let's pull up the advanced settings and solo this section.
- This example comes from a track that I've been writing.
By understanding these concepts in Alchemy, you can better navigate the creative process and minimize those frustrating blocks that all musicians face.
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Dov Waterman est compositeur, pianiste et producteur. Il a écrit et conçu le son de films tels que After Earth, Terminator Genisys, Transformers: The Last Knight et The Snowman, et travaille comme monteur audio de bibliothèques de samples et sound designer avec des sociétés comme Native Instruments et SonoKinetic.
Sa série Composition in Logic parcourt la construction d'un morceau de bout en bout dans Logic Pro — des templates et du workflow jusqu'à la synthèse et la programmation de beats, les effets MIDI, le montage et le mix final — pour les producteurs qui veulent transformer leurs idées en disques aboutis.












