Lektion 6 von 9MusikproduktionIntermediate

Kreatives Sounddesign und mehr Automation

15:23
In dieser Lektion erkundet Dov kreatives Sounddesign mit mehr Automation. Er nutzt das Pianoteq, um ein unheimliches Klavier zu erzeugen, und zeigt dir, wie du EQ automatisierst
Teil des KursesKomposition in Logic: der Schreibprozess9 Lektionen (0h 51m)

Diese Lektion ist Teil des vollständigen Kurses. 1 Lektion ist gratis.

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Dov WatermanDein GuruDov Waterman

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9 Lektionen (0h 51m) · 1 gratis
    • 01. Willkommen zum Kurs & Dovs Sicht auf Kreativität

      3:29

    • 02. Einführung in den Schreibprozess

      0:23

    • 03. Fallstudie - Dovs Track Witches' Whisper

      3:22

    • 04. Kreativität beginnt mit einer guten Vorlage

      Gratis-Lektion

      5:08

    • 05. Kreative Automation

      6:20

    • 06. Kreatives Sounddesign und mehr Automation

      Du bist hier

      15:23

    • 07. Mit Orchester-Sounds arbeiten

      4:09

    • 08. Mit Synth-Elementen arbeiten

      12:15

    • 09. CHALLENGE #1: SMART CONTROLS & AUTOMATION

      0:55

Transkript der Lektion

Music Lesson: Using Organic Sounds in Production

Introduction to Organic Sounds
Using organic sounds and familiar elements, whether orchestral or other types of real instruments, provides a foundation for music production. By mangling these sounds, you can create starting points for further processing while still maintaining a connection to the original sound.

It is important to have some kind of earthly connection, rather than producing something completely otherworldly. For me, orchestral sounds and piano are intrinsic to all my music. I often create a structural bed with these elements but then take pieces from that and manipulate them. This approach ensures a link remains, a consistency that contributes to the overall sound.


The Key Setup

Back to Keyboards
Let's revisit our keyboards. This was a recording of my old piano at home, playing random keys with some eerie tones. It is paired with a detuned piano, contributing to the overall texture.

Virtual Instruments

I use various virtual instruments, including Pianotek 2 and Pianotek 5. I've adjusted elements of the action and keys to achieve an old, distorted sound. The modulation I've implemented is primarily on volume.

  • Volume Automation: Let's examine some added modulation to provide a demonstration.

Demonstration of Automation

  1. Parameters Selection: I'm selecting two parameters for this sound.
  2. Channel Strip: This instrument is here with volume automation in place.
  3. Building Tension: As the track progresses, I want to create more tension by automating the bus that sends audio to my Lexicon reverb.

Adjustments to EQ

  • I'll also control my linear EQ, gradually boosting frequencies around 190-200 Hz to sweep through the boost.

Smart Controls

I'm using smart controls, which sometimes behave oddly, particularly when dealing with non-logic plugins.

  1. Unmapping Controls: I'll delete any unmapped controls that I'm not using.
  2. Sustain Pedal Mapping: Let's automate the sustain pedal's functionality.

Managing Latency

As I work with a lot of heavy processing, there's significant delay due to latency. To combat this, I use low latency mode, which optimizes everything for recording.

Using Low Latency Mode

  • Purpose: This mode is beneficial when you have many plugins and need to play in time without latency. However, I'll turn it off for now since I'm not actively playing.

Automating Effects

I'm adjusting the track automation mode to refine the volume and reverb settings.

Adjusting Automation Points

  1. Highlighting Automation: Using control + A, I toggle on track automation.
  2. Lassoing for Movement: I can select specific automation sections and adjust their timings for a smoother overall sound.
  3. Creating Copies: By holding Alt while dragging, I can copy sections of automation.

Fine-Tuning the Sound

  • Smoothing Automation Lines: I adjust automation points into straight lines to create a more cohesive effect.

Creative Process Reflection

These decisions are made at the end of the creation process. The initial phase is about sound design and thematic ideas, while the arrangement and mixing call for a different mindset.

  • Splitting Creative Work: I compartmentalize my time to focus on sound design first, before transitioning into arrangement.

Final Touches

  • After adding the recent automation, I'll listen to it alongside the rest of the track. It's interesting to note that when the track was originally commissioned three years ago, it didn't incorporate this automation, and now it adds a nice touch.

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Dov Waterman

Dov Waterman

Dov Waterman ist Komponist, Pianist und Produzent. Er hat für Filme wie After Earth, Terminator Genisys, Transformers: The Last Knight und The Snowman Musik geschrieben und das Sounddesign gestaltet und arbeitet als Audio-Editor für Sample-Bibliotheken und Sounddesigner mit Firmen wie Native Instruments und SonoKinetic.

Seine Reihe Composition in Logic geht den Aufbau eines Tracks von Anfang bis Ende in Logic Pro durch – von Templates und Workflow über Synthese und Beat-Programmierung, MIDI-Effekte, Editing bis zum finalen Mix – für Produzenten, die ihre Ideen in fertige Tracks verwandeln möchten.

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