Kreative Automation

Mit
Dov WatermanIn dieser Lektion wird Dov kreativ mit der Automation, automatisiert einen sphärischen Panner, die Release-Zeit eines der Track-Elemente sowie Anstiege bei Lautstärke und Reverb.
Das steckt im Kurs
9 Lektionen (0h 51m) · 1 gratis
01. Willkommen zum Kurs & Dovs Sicht auf Kreativität
3:29

02. Einführung in den Schreibprozess
0:23

03. Fallstudie - Dovs Track Witches' Whisper
3:22

04. Kreativität beginnt mit einer guten Vorlage
Gratis-Lektion5:08

05. Kreative Automation
Du bist hier6:20

06. Kreatives Sounddesign und mehr Automation
15:23

07. Mit Orchester-Sounds arbeiten
4:09

08. Mit Synth-Elementen arbeiten
12:15

09. CHALLENGE #1: SMART CONTROLS & AUTOMATION
0:55
Transkript der Lektion
Music Lesson on Automation Techniques
Introduction to Automation
In terms of automation, there is a mix of basic and creative approaches:
-
Basic Automation
- Volume
- Panning
-
Creative Automation
- Filters
- Effects
- Creative panning
Example Sound Creation
I had great fun creating this little sound, which I'll play for you in a second.
That was a greatly processed, cut-up, and mixed layered sound of animals pitched down. I did a lot of sound design on this and, obviously, lots of effects. If I just play it without the effect, you can kind of hear what's going on.
- I've bounced this down and used several different samples from various sample libraries.
- I even took recordings of our dog barking and mangled that sound.
Key Features
The main feature of this sound is the panning and how it moves around your head, creating a quite scary effect.
- I used the multi-panner spherical panner in Logic, as it provides binaural panning.
- This panning mimics what is closest to your ears from left to right.
You don't hear it as much in stereo, but if you're recording and mixing in surround with a multi-monitor setup, this really comes into play.
Modulating Pan and Levels
- If I'm modulating the pan, it changes both the pan and levels together, allowing for movement in the soundspace.
- There's a lot of sound design involved here, utilizing samples, audio, and live recordings from various software synths.
Subtle Automation Example
Another example of automation is found in a subtle hit sound from Prism, a Native Instruments sound bank.
- I applied subtle automation on the release time of one of the elements, creating a nuanced sound.
This subtlety adds intensity, especially in the context of other hits and booms within the track.
Genre Dynamics
This track begins from nothing as a trailer typical of the horror and action genres.
- I've gained a reputation for crafting industrial hybrid sounds.
- While there is a formulaic structure, starting off and building to a big climax, there's also room for dynamic expressiveness.
Enhancing Expressiveness
To add expressiveness, a lot of automation is used, including:
- Volume automation
- Reverb automation
- Rises produced by these automations
Practical Demonstration
For example, let's check the piano in the keys section.
- I'll solo this out for a moment so you can feel what's going on.
- I'm using a controller keyboard with a transport section that includes functions for looping and starting playback.
This showcases just the synth work, key sounds, and my piano.
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Dov Waterman ist Komponist, Pianist und Produzent. Er hat für Filme wie After Earth, Terminator Genisys, Transformers: The Last Knight und The Snowman Musik geschrieben und das Sounddesign gestaltet und arbeitet als Audio-Editor für Sample-Bibliotheken und Sounddesigner mit Firmen wie Native Instruments und SonoKinetic.
Seine Reihe Composition in Logic geht den Aufbau eines Tracks von Anfang bis Ende in Logic Pro durch – von Templates und Workflow über Synthese und Beat-Programmierung, MIDI-Effekte, Editing bis zum finalen Mix – für Produzenten, die ihre Ideen in fertige Tracks verwandeln möchten.












