Lección 5 de 14Producción musicalIntermediate

Importar audio para samplear

Dov Waterman muestra cómo importar tu propio audio en Alchemy para samplear en Logic, una forma rápida de mantener el flujo de ideas mientras compones.

Parte del cursoComposición en Logic: síntesis y programación de ritmos14 lecciones (1h 19m)

Esta lección forma parte del curso completo. 1 lección es gratis.

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Qué incluye el curso

14 lecciones (1h 19m) · 1 gratis
    • 01. Introducción a la síntesis en Logic Pro

      0:47

    • 02. Introducción a Alchemy

      4:27

    • 03. Flujo de señal y efectos de Alchemy

      8:59

    • 04. Modulación en Alchemy

      Lección gratis

      5:49

    • 05. Importar audio para samplear

      Estás aquí

      6:24

    • 06. Modo de interpretación de Alchemy

      10:13

    • 07. RETO #1: CREA UN SINTETIZADOR GRANULAR

      1:29

Transcripción de la lección

Alchemy and Creativity in Music Production

Okay, so the other aspect of Alchemy and staying within the whole concept of being creative is understanding how important it is to remember that our creative zone is finite. It only lasts for a certain amount of time before we lose it or fall off the bandwagon concerning creativity.

Understanding Creative Blocks

  • It's always a struggle.
  • It's always a boundary that most of us in music production encounter.

This whole course is about trying to minimize those blocks. One effective way to do this is:

  1. Get to know your gear.
  2. Set up your templates.
  3. Create your working environment.

These steps ensure there are as few glitches as possible.

Exploring Alchemy

When it comes to something like Alchemy, which is very deep, we're not going to touch on everything here. We've covered a little bit on its signal flow and various capabilities in terms of synthesis.

Audio Sampling Capabilities

Another critical aspect of this instrument is its audio sampling capabilities.

  • When we go to import audio, we're now only working on Source A; everything else is turned off.
  • Remember, there are four sources that can be combined in various ways to deliver a rich sound.
  • However, it can also be overpowering, so I tend to use Alchemy sparingly, typically only one or maybe two voices.

Let's dive into Source A and click Import Audio. This provides a list of different places to find audio. Alchemy comes with a bunch of samples already built in, including:

  • The EXS folder, which allows access to the EXS sample library.

For now, we'll work with what Alchemy has available. Let's go to vocal phrases and pick out a simple phrase.

  • Before I press Import, you can either pull the instrument into the list or proceed directly to analyzing the audio.

Analysis Mode in Alchemy

Now, what Alchemy will do when it processes audio is analyze it in one of these forms of synthesis:

  1. Sampler:

    • A simple sampler akin to EXS 74 or Akai.
  2. Granular:

    • Cuts a sample into very small bits and rearranges them.
    • Allows you to stretch your sample without changing pitch as you go up and down the keyboard.
  3. Spectral:

    • A newer form of synthesis that deals with sound in a unique way.
  4. Additive:

    • The oldest type of synthesis (think of organs).
    • Adds harmonics to a fundamental tone where you manipulate the sound by pulling out different stops.
  5. Subtractive:

    • Known as the Moog synthesizers.
    • Involves filtering out harmonics, counter to additive synthesis.

Practical Application

Let's return to granular sound. After bringing it in and importing, you may hear a chipmunk-like sound. Here's what's happening:

  • It plays the sound at the same speed but pitches it upwards, unlike sampler mode, which plays the sample faster as you ascend the keyboard.
  • Granular synthesis maintains the speed while shifting the pitch, which is useful for synth tones or organic sounds where chords are played.

Cutting to a sound I've worked on, let's pull up the advanced settings and solo this section.

  • This example comes from a track that I've been writing.

By understanding these concepts in Alchemy, you can better navigate the creative process and minimize those frustrating blocks that all musicians face.

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Dov Waterman

Dov Waterman

Dov Waterman es compositor, pianista y productor. Ha escrito y diseñado el sonido de películas como After Earth, Terminator Genisys, Transformers: The Last Knight y The Snowman, y trabaja como editor de audio de bibliotecas de samples y diseñador de sonido con empresas como Native Instruments y SonoKinetic.

Su serie Composition in Logic recorre la construcción de un tema de principio a fin en Logic Pro —desde las plantillas y el flujo de trabajo hasta la síntesis y la programación de ritmos, los efectos MIDI, la edición y la mezcla final— para productores que quieran convertir sus ideas en discos terminados.

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