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Lesson time: (5min 49sec)
Dov Waterman zeigt, wie du in Logics Alchemy-Synth jeden Parameter modulierst, indem du eine Quelle wie einen LFO auf Regler wie den Filter-Cutoff legst.
This lesson is part of the course Komposition in Logic: Synthese und Beat-Programmierung
Watch this lesson for free below.
Lesson transcript:
Okay, so just to add to the complexity of this instrument, the signal flow, as we've seen, is straightforward in terms of:
Any of these that turn blue can be modulated. Any of these parameters of each of the instruments can be modulated.
For example, I'm going to modulate the Filter 1 cutoff from source A. Actually, we'll take source B, which was:
If I want to modulate, I'm going to modulate Filter 1 frequency B with an LFO.
Now, these are modulation functions:
So, MSEG and mod map, we'll leave out for now.
For our purposes, we're now going to turn this LFO. We're going to utilize this LFO on Frequency 1 of the sound source.
(Adjusting modulation)
That's a bit much. You get the idea. So we can open up as many of these as we like.
Now it's created the LFO.
I'm going to go and create a new LFO.
You can open up to 16 different LFOs. This is just how deep this instrument is.
(Adjusting modulation again)
That's quite distorting.
The same goes for ADSR. We can set anything to an ADSR.
I'm just going to solo this sound for a second.
Now I can go and adjust this to give it some depth, and we can pull this out for as long as we like.
So, that's the modulation source.
Any parameter with an orange ring around it is being modulated. To find out what is being modulated by, just click it and it'll tell you down here what the modulation is.
Sequencer: Same kind of thing.
I'm going to:
What it's going to do is basically modulate my volume.
(Final thoughts)
So, you start getting an idea of how to create some movement.

Dov Waterman ist Komponist, Pianist und Produzent. Er hat für Filme wie After Earth, Terminator Genisys, Transformers: The Last Knight und The Snowman Musik geschrieben und das Sounddesign gestaltet und arbeitet als Audio-Editor für Sample-Bibliotheken und Sounddesigner mit Firmen wie Native Instruments und SonoKinetic.Seine Reihe Composition in Logic geht den Aufbau eines Tracks von Anfang bis Ende in Logic Pro durch – von Templates und Workflow über Synthese und Beat-Programmierung, MIDI-Effekte, Editing bis zum finalen Mix – für Produzenten, die ihre Ideen in fertige Tracks verwandeln möchten. read more